Weapons, Enchanted:    

Roll on Chart #1 to determine the Rank of the weapon.

Follow the links to finish the weapon's specifics:

 

Chart #1
%Roll: Rank of weapon:
01-36:   1     Roll on Chart #7
37-51:   2     Roll on Chart #7
52-65:   3     Roll on Chart #7
66-78:   4     Roll on Chart #7
79-90:   5     Roll on Chart #7
91-00:          Roll on Chart #2

 

Chart #2
%Roll: Rank of weapon:
01-36:   6     Roll on Chart #7
37-51:   7     Roll on Chart #7
52-65:   8     Roll on Chart #7
66-78:   9     Roll on Chart #7
79-90:   10   Roll on Chart #7
91-00:          Roll on Chart #3

 

Chart #3
%Roll: Rank of weapon:
01-36:   11   Roll on Chart #7
37-51:   12   Roll on Chart #7
52-65:   13   Roll on Chart #7
66-78:   14   Roll on Chart #7
79-90:   15   Roll on Chart #7
91-00:          Roll on Chart #4

 

Chart #4
%Roll: Rank of weapon:
01-36:   16   Roll on Chart #7
37-51:   17   Roll on Chart #7
52-65:   18   Roll on Chart #7
66-78:   19   Roll on Chart #7
79-90:   20   Roll on Chart #7
91-00:          Roll on Chart #5

 

Chart #5
%Roll: Rank of weapon:
01-36:   21   Roll on Chart #7
37-51:   22   Roll on Chart #7
52-65:   23   Roll on Chart #7
66-78:   24   Roll on Chart #7
79-90:   25   Roll on Chart #7
91-00:          Roll on Chart #6

 

Chart #6
%Roll: Rank of weapon:
01-36:   26   Roll on Chart #7
37-51:   27   Roll on Chart #7
52-65:   28   Roll on Chart #7
66-78:   29   Roll on Chart #7
79-90:   30   Roll on Chart #7
91-00:   35   Roll on
Chart #7

 

Chart #7

Weapon: Types, Random Determination of: * Finished. Use the PDF for unfinished weapons.

01-06:   Axe *

   07:     Ball and Chain *

   08:     Ballast *

   09:     Battering Ram *

10-11:   Blowpipe *

12-17:   Bows *

   18:     Bullets *

   19:     Catapults *

   20:     Chains (War) *
21-23:   Clubs *

24-26:   Crossbows *
27-29:   Daggers *

30-31:   Darts (Throwing) *

   32:     Elbow-Blades *

   33:     Elbow-Spikes *

   34:     Finger-Blades *

   35:     Finger-Spikes *

   36:     Fist-Blades *

   37:     Fist-Spikes *

38-39:   Flails *

   40:     Foot-Blades *

   41:     Foot-Spikes *

42-44:   Glaives *

45-47:   Halberds *
48-50:   Hammers (Battle) *

51-52:   Hatchets *

11-11:   Hurled %Roll: Hurled types:

                          01-50:   Arrow *

                          51-00:   Bolt %Roll: Bolt types:

                                                01-33:   Ballast *

                                                34-66:   Crossbow *

                                                67-00:   Pistol-Crossbow *

53-54:   Javelins *

   55:     Knee-Blades *

   56:     Knee-Spikes *

57-59:   Knives (simple knife) *

60-61:   Kubatons *

62-64:   Lances *

65-66:   Maces *

67-68:   Morning Stars *

69-70:   Nunchakas *

   71:     Pendulum & Chain *

72-73:   Pistol-Crossbows *

74-75:   Scythes *

76-77:   Shurikens *

   78:     Sickles *

79-80:   Slings *
81-82:   Spears *

83-85:   Staff *

86-92:   Swords *

93-94:   Tonfa ----------------- Working on this one. These are new to the system.

   95:     Tri-Hand-Blades

   96:     Tridents

   97:     Warpicks

98-99:   Whips

   00:     Wrist-Blades

 

* Finished (more will be added to these after the rest of the book is finished).

The Widow`Maker is an ancient enchanted dagger, blessed by the *Piercing **Gaze of Hydris, The Ancient One.

 

When unsheathed the living eye of a Tyrixis fuzed within the blade, and set with an Arcane Bone Sigil, will become aware, instantly casting the powers of:

 

1. Mergence: +8 Mental-Strenth (added to character's stat, but only when the blade is unsheathed and in hand).

 

2. Hark`Web: +8 Awareness (Touch) (added to character's stat, but only when the blade is unsheathed and in hand).

 

Piercing:

A glance so intense, the targeted who sees this Piercing stare of Hydris must make the following Avoidance-roll: Pit your Mental-Strength vs. Hydris's Mental-Strength (single roll check). If you win: Nothing. If you lose: Target will be smitten in 1-D8 areas of the body for 1-D6 (x 1-D6 per 2 levels advanced).

 

Gaze of Hydris:

A glance so intense, all who see the Piercing stare of Hadris herself must make the following Avoidance-roll: Pit your Mental-Strength vs. Hydris's Mental-Strength (single roll check). If you win: Nothing. If you lose: Stasis, until woken up. 1-D6 targets Area of Effect.

 

Enchanted Dagger -------------- : Widow`Maker

Attacks / turn --------------------- : 2 / 1

Damage ---------------------------- : 1-D8 +1

                                                     + 1-D6 per Necromancer level (pure Necro. only).

                                                     Death'Knell: An advanced Necromancer (will be added later).

 

Handed ---------------------------- : 1-Hand

Notes ------------------------------- : 1 one-of-a-kind creation. There is no other like it, unless Hydris makes another. This is something a Game Master will create just for fun. Only Hydris can craft this type of blade, for she is not only a L12 Mastery Blacksmith, but is as the great ones of old in reguards to her power. Hydris is an Enchanter, among other classes not yet listed. She crafted this weapon and enchanted it.

 

Hydris is not one to simply approach. It might end up in a hunt. Still, if one can find favor in the eyes of Hydris, she can be a powerful ally.

 

Range ------------------------------- : 3 spaces (15').

Size ---------------------------------- : Small

Special ------------------------------ : None.

Strength to wield proficiently -- : 5

Type ---------------------------------- : Sharp + Needle

Value --------------------------------- : To be determined during game-play.

 

Weapon Measurement:

Length ------------------------------- : 16"

Width --------------------------------- : 5mm

Weight ------------------------------- : 1lb.

 

I drew this one up and know well what it is. I'll just share it right here as an example of creating a one-of-a-kind item for the game, and the games you weave within the company you host. Enjoy and Happy Adventuring!

 

No one has yet discovered it. It is well hidden within the world of Utaemia, and it merely needs to be found. Warning: Before you decide to seek after this blade, which would make for a worthy endeavor!, keep in mind these words: This newly crafted dagger has never been lost, at least not in my world.

 

 

Chart #8

 

16-30:   Ballast

 

%Roll: Ballast Poundage:
01-46: 300 lB.
47-56: 400 lB.
57-65: 500 lB.
66-73: 600 lB.
74-80: 700 lB.
81-86: 800 lB.
87-91: 900 lB.
92-95: 1,000 lB.
96-98: 1,100 lB.
99-00: 1,200 lB.

 

31-44:   Battering Ram

 

%Roll: Battering Ram Sizes:
01-70: 12" x 10'
71-90: 16" x 14'
91-99: 20" x 18'
00: 24" x 22'

 

45-58:   Blowpipe:

 

%Roll: Blowpipe types:
01-50: 12" Blowpipe
51-80: 24" Blowpipe
81-00: 36" Blowpipe

 

59-72:   Bolt: %Roll: Bolt types:
                       01-10: Acid
                       11-20: Electricity
                       21-30: Explosive
                       31-40: Fire
                       41-50: Flare
                       51-60: Frost
                       61-65: of The Mark
                       66-70: Piercing
                       71-75: Repeat
                          76:   Spirit
                       77-81: Spread
                          82:   Substance
                       83-91: Thunder

                       92-00: Weave

 

                       %Roll: Bolt tips and # found:

                       01-33:   Barb-tipped        1-D12

                       34-67:   Hunting-tipped   2-D12

                       68-00:   Target-tipped     3-D12

 

                       %Roll: Bolt types:

                       01-33:   Ballast

                       34-66:   Crossbow

                       67-00:   Pistol-Crossbow

 

 

73-86:   Bow: %Roll: Bow types:
                       01-42: Ellianess
                       43-44: Gorgon's
                       45-55: Living
                       56-00: Rune

 

                       %Roll: Bow types:

                       01-33:   Long

                       34-66:   Recurve

                       67-00:   Short

 

                       %Roll: Bow poundage:
                       01-47:   30 lb.

                       48-56:   60 lb.

                       57-65:   90 lb.

                       66-73:   120 lb.

                       74-80:   150 lb.

                       81-86:   180 lb.

                       87-91:   210 lb.

                       92-95:   240 lb.

                       96-98:   270 lb.

                       99-00:   300 lb.

 

87-00:   Bullet

 

Ball and Chain
%Roll: Ball and Chain types:
01-33:   Blunt
34-67:   Spiked
68-00:   Studded

 

 

Ballast
%Roll: Ballast Poundage:
01-46:   300 lB.
47-56:   400 lB.
57-65:   500 lB.
66-73:   600 lB.
74-80:   700 lB.
81-86:   800 lB.
87-91:   900 lB.
92-95:   1,000 lB.
96-98:   1,100 lB.
99-00:   1,200 lB.

 

 

Battering Ram
%Roll: Battering Ram Sizes:
01-70:   12" x 10'
71-90:   16" x 14'
91-99:   20" x 18'
  00:      24" x 22'

 

 

Blowpipe

%Roll: Blowpipe types:

01-50:   12" Blowpipe

51-80:   24" Blowpipe

81-00:   36" Blowpipe

 

 

Bolts

%Roll: Bolt types:

01-33:   Ballast (roll on the "Ballast Bolts" chart)

34-67:   Crossbow (roll on the "Crossbow Bolts" chart)

68-00:   Pistol-Crossbow (roll on the "Pistol-Crossbow Bolts" chart)

 

Ballast Bolts

%Roll: Bolt types:

01-25:   Barb-tipped (# found: 1-D12)

26-50:   Blunt-tipped (# found: 1-D12)

51-75:   Hunting-tipped (# found: 1-D12)

76-00:   Target-tipped (# found: 1-D12)

 

Crossbow Bolts

%Roll: Bolt types:

01-33:   Barb-tipped (# found: 1-D12)

34-67:   Hunting-tipped (# found: 2-D12)

68-00:   Target-tipped (# found: 3-D12)

 

Pistol-Crossbow Bolts

%Roll: Pistol-Crossbow Bolt types:

01-33:   Barb-tipped (# found: 2-D8)

34-67:   Hunting-tipped (# found: 3-D8)

68-00:   Target-tipped (# found: 4-D8)

 

Bows

%Roll: Bow types:

01-33:   Long

34-67:   Recurve

68-00:   Short

 

Long Bow

%Roll: Long Bow poundage:

01-47:   30 lb.

48-56:   60 lb.

57-65:   90 lb.

66-73:   120 lb.

74-80:   150 lb.

81-86:   180 lb.

87-91:   210 lb.

92-95:   240 lb.

96-98:   270 lb.

99-00:   300 lb.

 

Recurve Bow

%Roll: Recurve Bow poundage:

01-47:   30 lb.

48-56:   60 lb.

57-65:   90 lb.

66-73:   120 lb.

74-80:   150 lb.

81-86:   180 lb.

87-91:   210 lb.

92-95:   240 lb.

96-98:   270 lb.

99-00:   300 lb.

 

Short Bow

%Roll: Short Bow poundage:

01-47:   30 lb.

48-56:   60 lb.

57-65:   90 lb.

66-73:   120 lb.

74-80:   150 lb.

81-86:   180 lb.

87-91:   210 lb.

92-95:   240 lb.

96-98:   270 lb.

99-00:   300 lb.

 

Bullet

%Roll: Type of Bullets found:

01-33:   Lead (# found: 1-D12)

34-67:   Rock (# found: 1-D12)

68-00:   Steel (# found: 1-D12)

 

Chart #10

%Roll: Weapon type C:

01-25:   Catapult

26-50:   Chain, War

51-75:   Club

76-00:   Crossbow

 

Club

%Roll: Club size:

01-50:   Large

51-00:   Small

 

%Roll: Club types:

01-50:   Steel

51-00:   Wood

 

Crossbow

%Roll: Crossbow poundage:

01-47:   60 lb.

48-56:   120 lb.

57-65:   180 lb.

66-73:   240 lb.

74-80:   300 lb.

81-86:   360 lb.

87-91:   420 lb.

92-95:   480 lb.

96-98:   540 lb.

99-00:   600 lb.

 

Chart #11

%Roll: Weapon type D:

01-50: Dagger

51-00: Dart

 

Darts

%Roll: Dart types:

01-50: Blowpipe (roll on the "Blowpipe Darts" chart)

51-00: Throwing (roll on the "Throwing Darts" chart)

 

Blowpipe Darts

%Roll: Blowpipe Dart types:

01-50: Barb-tipped (# found: 3-D12)

51-00: Needle-point (# found: 4-D12)

 

Throwing Darts

%Roll: Throwing Dart types:

01-33: Barb-tipped (# found: 2-D12)

34-67: Hunting-tipped (# found: 2-D12)

68-00: Target-tipped (# found: 3-D12)

 

Chart #12

%Roll: Weapon type E:

01-50: Elbow-Blade

51-00: Elbow-Spike

 

Chart #13

%Roll: Weapon type F:

01-15: Finger-Blades

16-30: Finger-Spikes

31-44: Fist-Blades

45-58: Fist-Spikes

59-72: Flail

73-86: Foot-Blade

87-00: Foot-Spike

 

Chart #14

%Roll: Weapon type G:

01-00: Glaive

 

Chart #15

%Roll: Weapon type H:

01-33: Halberd

34-67: Hammer

68-00: Hatchet

 

Hammer, Battle

%Roll: Hammer types:

01-40: Large

41-00: Small

 

%Roll: Hammer types:
01-10: Acid
11-15: Draxxen
16-25: Electricity
26-35: Fire
36-40: Homing
41-50: Ice
51-52: Power-Homing
53-57: Reversing
58: Spirit
59: Substance
60-69: Thunder
70-79: Tracer
80-00: War

 

Chart #16

%Roll: Weapon type J:

01-00: Javelin

 

Javelin

%Roll: Javelin types:

01-50: Common

51-00: Barb-tipped

 

Chart #17

%Roll: Weapon type K:

01-25: Knee-Blade

26-50: Knee-Spike

51-75: Knife

76-00: Kubaton

 

Chart #18

%Roll: Weapon type L:

01-00: Lance

 

Lance

%Roll: Length:

01-25: 8'

26-50: 10'

51-75: 12'

76-00: 14'

 

%Roll: Sections:

01-70: 1 (Lance is one section only).

71-90: 2 (Lance divides into two equal sections).

91-00: 3 (Lance divides into three equal sections).

 

Chart #19

%Roll: Weapon type M:

01-50: Mace

51-00: Morning Star

 

Mace

%Roll: Mace types:

01-33: Blunt

34-67: Spiked

68-00: Studded

 

Morning-Star

%Roll: Morning-Star types:

01-33: Blunt

34-67: Spiked

68-00: Studded

 

Chart #20

%Roll: Weapon type P:

01-50: Pendulum & Chain

51-00: Pistol-Crossbow

 

Pistol-Crossbow

%Roll: Pistol-Crossbow poundage:

01-50: 30 lb.

51-85: 60 lb.

86-00: 90 lb.

 

Chart #21

%Roll: Weapon type S:

01-17: Scythe

18-34: Sickle

35-51: Sling

52-68: Spear

69-84: Staff

85-00: Sword

 

Spear

%Roll: Spear types:

01-25: Long, Broad-tipped

26-50: Long, Narrow-tipped

51-75: Short, Broad-tipped

76-00: Short, Narrow-tipped

 

Staff

%Roll: Staff types:

01-33: Quarter

34-67: Short

68-00: Tri-Section

 

Sword

%Roll: Sword types:

01-10: Broad

11-20: Cur

21-30: Katana

31-40: Long

41-50: Mandoble

51-60: Scimitar

61-70: Short

71-80: Tithian

81-90: Toothed

91-00: War

 

Chart #22

%Roll: Weapon type T:

01-33: Tonto

34-67: Trident

68-00: Tri-Hand-Blades

 

Chart #23

%Roll: Weapon type W:

01-33: Warpick

34-67: Whip

68-00: Wrist-Blade